Agonizing Memories) Effects that try to count how many cards a player has in their hand (eg
With a decently sized initial card pool there are multiple strategies and deck archetypes that can be used, but the underlying strategy of the game revolves around deciding what cards to sacrifice to your inkwell, and when it is most advantageous to risk questing vs challenging
Blessings of Nature is really straightforward, but both Give / Take and Verdant Confluence give you the option of getting some significant flexibility and card advantage as part of your game-plan as well
Theres no point in buying a storage solution you cant properly put anywhere without it being in the way, and youre not going to have a fun time sorting several boxes of cards at the same time if that means having to sacrifice your kitchen island or dining room table for several days because you have nowhere else to put your unsorted cards
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