You still need to consider what might come back your way when the pack wheels, so lets see what else there is
Neriv, Crackling Vanguard I like Neriv, Crackling Vanguard if only because it encourages digging deep into Scryfall and uncovering cards that create strange, niche tokens like Caribou Range and Diamond Kaleidoscope (I said theyd be niche, not good)
Weve all stared down the barrel of this Azorius nightmare and absolutely hated it
Mana (Lands & Ramp) By far most important part of any deckbuilding checklist is making sure your deck has enough mana -- lands and ramp
When the creature enchanted by the Ophidian Eye card deals damage to an opponent, you may draw a card
You get an overstatted creature that can draw you cards, that also makes all your other Merfolk less tempting targets thanks to the MTG Ward effect, and becomes indestructible super easily