Wait, hold on
Lightning Bolt is another card that fits into both of Storms gameplan stages well
Geistcatcher lets you perform disgusting creature loops, and works as a spare piece in countless combos, given you can tuck a creature that can reanimate Geistcatcher under the Geistcatcher
Mass land destruction usually comes on instants and sorceries, but it can also be a creature, planeswalker, or enchantment ability
Sure, you have to build your deck somewhat around being able to usefully play Upheaval but given that it is such a good counter to so many of the things going on in the cube, one of the very best safety buttons in the game, that it remains one of the most feared cards in cube
Will works in traditional storm builds that cast rituals and tutors, then it recasts them to up the storm count