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Amethyst Emerald has some nice rush characters that can pop damage, then dropping Go Go will once again net you some lore for just two ink, with a body on board that's Evasive for survival, ready to be bounced and played again for even more lore gain
Those two abilities alone are enough to make Dack amazing as a 3-drop that can impact the board immediately and powerfully
Image size 1308x800px 2.46 MB 2026 Agenger-One
Shimmer Dragon, on the other hand, is a top end card that sees way less play than it should
My evaluation comes from my own biases, which boil down to: play the sort of cards and decks that lets everyone at the table have a chance to breathe, play Commander, and have at least a decent chance to do the thing that their deck wants to do