Whenever you cast a green spell, target creature gets +4/+4 until end of turn
I love it on Commanders with indestructible that won't get destroyed and remain out on the battlefield post Wrath, with the Slayer of Worlds still on it for future turns like Anara, Wolvid Familiar or a God
Gracing the cover of the most iconic early D&D starter, the red boxthe original art before edits was saved from a dumpster and returned to Elmore decades later, coffee stains and scrawled notes intact his art has been the anvil that many D&D players were forged on
Powerful and able to hit multiple times a turn, Queen of Hearts, Capricious Monarch will be a ruthless combo machine in the right decks
Mirror Universe really begs for a cool artifact combo to put your opponent on the brink
Key Artifact Ramp and Lands Given how important mana rocks are here as double accelerants, I have more